ISSN 2079-6617 (Print)
ISSN 2309-9828 (Online)
Ru | En
Russian Psychological Society
The Faculty of Psychology. Lomonosov Moscow State University.
Main RSS Search

MainArticlesVolumes

Averbukh N.V. (2018) A subjective study of the presence experience phenomenon. National Psychological Journal. 3, 69-89.

Abstract

Background. Presence phenomenon is aт important component of human interaction using virtual reality. Virtual reality is used actively in such spheres as Education, Research, Psychotherapy, Surgery, Entertainment and Games. The hidden part of the presence experience phenomenon deserves great interest. The researcher has to answer the following questions when conducting a research: 1. what exactly does the person experiencing the presence feel? 2. how much does a person "forget" about what is happening around them in the real world? 3. is it possible to simultaneously feel one’s presence in both worlds – real, where a person is physically present, and virtual, where a person is immersed by specific hardware and software that generate virtual reality?

The Objective of the paper is to provide a description of the subjective presence experience, to show features of presence experience types.

Design. The paper includes the review of modern research on the presence phenonmenon. The course of the study is described: conditions for experiencing the phenomenon of presence (e.g. virtual flight over the city) were designed to coincide with theoretical factors that enhance or weaken the experience of the phenomenon of presence. Following the first stage, the subjects were interviewed using structured interviews in order to systematize their subjective experience. The paper provides a qualitative analysis of the test subjects' answers. The study involved 18 people, 5 males and 13 females aged 18 to 28 years.

Results. The influence of factors contributing to the emergence of presence is reflected in the subjective experience, types of experiencing different types of presence (e.g. environmental, social, personal) were highlighted. The contradictory notions about the position of one's body, the location of other people and other components of the phenomenon of presence are shown.

Conclusion. The phenomenon of presence is a complex experience within which the perception of time, space, body, physical laws is distorted.

Received: 08/27/2018
Accepted: 09/06/2018
Pages: 69-89
DOI: 10.11621/npj.2018.0307

Sections: Psychology of virtual reality;

PDF:

Keywords: virtual reality; presence; presence factors; immersion; environmental presence; social presence; personal presence;

Available Online 30.09.2018

References:

Averbukh N.V. (2010). Psychological aspects of the phenomenon of presence in a virtual environment. [Voprosy psikhologii], 5, 105–113.

Averbukh N.V., & Shcherbinin A.A. (2011). The phenomenon of presence and its influence on the effectiveness of solving intellectual problems in virtual reality environments. [Psihologiya. Zhurnal Vysshey shkoly ekonomiki], 8(4), 102–119.

Averbukh N. (2014). Subjective-Situational Study of Presence. Lecture Notes in Computer Science,  8525, 131–138. doi: 10.1007/978-3-319-07458-0_13

Baños R.M., Botella C., Alcañiz M., Liaño V., Guerrero B., & Rey B. (2004). Immersion and Emotion: Their impact on the sense of presence. Cyberpsychology and Behavior, 7, 734–741. doi: 10.1089/cpb.2004.7.734

Bouvier P. (2008). The five pillars of presence: guidelines to reach presence. In Presence: The 11th Annual International Workshop on Presence, 246–249.

Chirico A., Cipresso P., Yaden D. B., Biassoni F., Riva G., & Gaggioli A. (2017). Effectiveness of Immersive Videos in Inducing Awe: An Experimental Study. Scientific Reports, 7, Article number: 1218, 11. Retrieved from https://www.nature.com/articles/s41598-017-01242-0.

Diemer J., Alpers G. W., Peperkorn H. M., Shiban Y. & Mühlberger A. (2015). The impact of perception and presence on emotional reactions: a review of research in virtual reality. Frontiers in Psychology,  6(26), 9. doi: 10.3389/fpsyg.2015.00026

Gamberini L., & Spagnolli A. (2015). An Action-Based Approach to Presence: Foundations and Methods. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Eds.) Immersed in Media: Telepresence Theory, Measurement and Technology. London, Springer, 101–114. doi: 10.1007/978-3-319-10190-3_6

Harm D.L. (2002). Motion Sickness Neurophysiology, Physiological Correlates, and Treatment. Handbook of Virtual Environments: Design, Implementation, and Applications. Mahwah, NJ. Lawrence Erlbaum Associates, 637–662.

Hartmann T., Wirth W., Vorderer P., Klimmt C., Schramm H., & Böcking S. (2015). Spatial Presence Theory: State of the Art and Challenges Ahead. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Editors), Immersed in Media: Telepresence Theory, Measurement and Technology. London, Springer, 115–135. / doi: 10.1007/978-3-319-10190-3_7

Huang M.P., & Alessi N.E. (1999) Presence as an Emotional Experience. Medicine Meets Virtual Reality: The Convergence of Physical and Informational Technologies Options for a New Era in Healthcare. Amsterdam, IOS Press, 148–153.

Insko B. E. (2003). Measuring Presence: Subjective, Behavioral and Physiological Methods. Being There: Concepts, Effects and Measurement of User Presence in Synthetic Environments. Ios Press, Amsterdam, The Netherlands, 109–119.

Laarni J., Ravaja N., Saari T., Böcking S., Hartmann T., & Schramm H. (2015). Ways to Measure Spatial Presence: Review and Future Directions. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Eds.), Immersed in Media: Telepresence Theory, Measurement and Technology. London: Springer, 139–185. doi: 10.1007/978-3-319-10190-3_8

Ling, Y., Nefs, H. T., Brinkman, W.-P., Qu, C., & Heynderickx, I. (2013). The relationship between individual characteristics and experienced presence. Computers in Human Behavior, 29(4), 1519–1530. doi: 10.1016/j.chb.2012.12.010

Lombard, M., Jones, M. T. (2015). Defining presence. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Editors), Immersed in Media: Telepresence Theory, Measurement and Technology. London: Springer, 13–34. doi:  10.1007/978-3-319-10190-3_2

Lombard M., Biocca, Freeman J., IJsselsteijn W., & Schaevitz R. (eds.) (2015). Immersed in Media: Telepresence F. Theory, Measurement & Technology, New York, NY: Springer. doi: 10.1007/978-3-319-10190-3

Peperkorn, H. M., and Mühlberger, A. (2013). The impact of different perceptual cues on fear and presence in virtual reality. Stud. Health Technol. Inform, 191, 75–79.

Pettifer, S. (1999) An operating environment for large scale virtual reality. A thesis submitted to the University of Manchester for the degree of doctor of philosophy in the Faculty of Science and Engineering. Retrieved from http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.15.4546&rep=rep1&type=pdf

Redaelli C., Riva G. (2011). Flow for Presence Questionnaire. In Canetta L., & Redaelli C., Flores M. (Eds.) Digital Factory for Human-oriented Production Systems. The Integration of International Research Projects. Springer, London, 3–22

Riecke B. E., Schulte-Pelkum J. (2015). An Integrative Approach to Presence and Self-Motion Perception Research. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Eds.), Immersed in Media: Telepresence Theory, Measurement and Technology. London: Springer, 187–235. doi: 10.1007/978-3-319-10190-3_9

Riva G. (2008). Enacting interactivity: the role of presence. Enacting intersubjectivity: a cognitive and social perspective on the study of interactions. IOS Press, Amsterdam, 97–114.

Riva, G., & Mantovani, F. (2012). From the body to the tools and back: a general framework for presence in mediated interactions. Interact. Comput, 24, 203–210. doi: 10.1016/j.intcom.2012.04.007

Riva G., Mantovani F., Capideville C. S., Preziosa A., Morganti F., Villani D., Gaggioli A., Botella C., & Alcaniz M. (2007). Affective interactions using virtual reality: the link between presence and emotions. Cyberpsychology and Behavior, 10, 45–56. 10.1089/cpb.2006.9993

Riva G., Mantovani F., Waterworth E. L., & Waterworth J. A. (2015). Intention, Action, Self and Other: An Evolutionary Model of Presence. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Eds.), Immersed in Media: Telepresence Theory, Measurement and Technology. London: Springer, 73–99.  doi: 10.1007/978-3-319-10190-3_5

Riva, G., & Waterworth, J. A. (2014). “Being present in a virtual world”. In M. Grimshaw (ed.) The Oxford Handbook of Virtuality. Oxford: Oxford University Press. doi: 10.1093/oxfordhb/9780199826162.013.015

Riva, G., Waterworth, J. A., Waterworth, E. L., & Mantovani, F. (2011). From intention to action: the role of presence. New Ideas Psychol, 29, 24–37. doi: 10.1016/j.newideapsych.2009.11.002

Sadowski W., & Stanney K.M. (2002). Measuring and managing presence in virtual environments. Handbook of virtual environments: Design, Implementation, and Applications, Lawrence Erlbaum Associates. Mahwah, N.J., 791–806.

Sacau A., Laarni J., & Hartmann T. (2008). Influence of individual factors on presence. In Computers in Human Behavior, 24, 2255–2273. doi: 10.1016/j.chb.2007.11.001

Skarbez, R., Brooks Jr, F., & Whitton, M. (2017). A survey of presence and related concepts. ACM Computing Surveys, 50(6), 1–39. doi: 10.1145/3134301

Sonnenfeld N. A., Meyers M., & Kring J. P. (2016). Presence in Transfer: The Holistic Perspective Model. Retrieved from https://www.researchgate.net/publication/308607726_Presence_in_Transfer_The_Holistic_Perspective_Model.doi:10.13140/RG.2.2.24379.41763.

Stanney K., & Salvendy G. (1998). Aftereffects and Sense of Presence in Virtual Environments: Formulation of a Research and Development Agenda. International Journal of Human-Computer Interaction, 10(2), June 1998, 135–187. doi: 10.1207/s15327590ijhc1002_3

Triberti S., & Riva, G. (2016). Being present in action: a theoretical model about the “interlocking” between intentions and environmental affordances. Frontiers in Psychology, 6(2052), 21–28. doi: 10.3389/fpsyg.2015.02052

Turner Ph. (2015) Affect, Availability and Presence. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Eds.), Immersed in Media: Telepresence Theory, Measurement and Technology. London, Springer, 59–71. doi: 10.1007/978-3-319-10190-3_4

Velichkovsky, B.B. (2016). The effect of detection and error correction on the Presence phenomenon in virtual media. [Vestnik Moskovskogo Universiteta]. Series 14. Psychology, 3, 25–33.

Velichkovsky B.B. (2014). Psychological factors of the emergence of a sense of presence in virtual environments. National psychological journal. 3, 31–38. doi: 10.11621/npj.2014.0304

Velichkovsky B.B., Gusev A.N., Vinogradova V.F., & Arbekova O.A. (2016). Cognitive control and sense of presence in virtual environments. [Eksperimental’naya psikhologiya], 9(1), 5–20.

Waterworth, J., & Riva, G. (2014). Feeling Present in the Physical World and in Computer-Mediated Environments. London: Palgrave Macmillan.

Waterworth J. A., & Waterworth E. L. (2008). Presence in the Future. Proceedings of the 11th Annual International Workshop on Presence. Padova, 16-18 October 2008. Printed by CLEUP Cooperativa Libraria Universitaria Padova. Padova, 61–65.

Waterworth J. A., Waterworth E. L., Riva G., & Mantovani F. (2015). Presence: Form, Content and Consciousness. In M. Lombard, F. Biocca, W.A. Ijsselsteijn, J. Freeman, & R. Schaevitz (Eds.), Immersed in Media: Telepresence Theory, Measurement and Technology. London: Springer., 35–58. doi: 10.1007/978-3-319-10190-3_3

For citing this article:

Averbukh N.V. (2018) A subjective study of the presence experience phenomenon. National Psychological Journal. 3, 69-89.

About Editorial Board Volumes Authors For Authors Indexing Contacts
CC BY-NC

National Psychological Journal, 2006 - 2022